The Portfolio of Antone Franich

potens@franich.com

 

 

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Unreal Tactics

Orbs of Glory

Murloc Cannon

DM-Raposa

 

 

Unreal Tactics


This is my baby. This represents hundreds of hours of my time over the last year and a half. I did all of programming and design on the project, and created all of the 2d art assets.  It’s a Turn Based Tactics Modification for Unreal Tournament 3 in which you control one of three factions as they vie to be the dominant force on a mineral rich ice planet. The initial reception I’ve gotten on the game has been overwhelmingly positive, but this may be due to a pretty large lack in Turn based Tactics PC games.

           



Awards:

Finalist in Phase 3 of the Make Something Unreal Contest
Finalist in Phase 4 of the Make Something Unreal Contest
Grand Finalist of the Make Something Unreal Contest



Concept Art:

 

Finished Models:

 

 

 

Screen Shots:

 

Video:

 

 

 

Download:

 

ModDB

 

FileFront

 

File Planet

 

 

 

Orbs of Glory

 

Orbs of Glory is a quick little submission I threw together so I had something to enter in Phase 2 of the Make Something Unreal Contest. Players attempt to knock each other off a platform while in little balls. From a design standpoint it is terribly simplistic, the only reason I include it in this portfolio is because I really like the levels I made for it.

 

BB-Glowy

Really simple low poly arena. It was thrown together in about half an hour to be my test arena.

 

BB-Cavein

The idea behind this level was an open area inside a collapsed mine. With a big crack in the center of the map, and large pits on each side there are lots of opportunities to knock people in.

 

BB-City

I don’t know if it’s some sort of requirement for vehicle combat/demolition derby games, but they all have to have a rooftop level. I couldn’t break that trend.

 

 

Download:

 

FilePlanet

 

 

 

Murloc Cannon

 

I created this coming out of my World of Warcraft days. Kind of just a cartoony take on the standard cannon games. It was pretty fun to stretch my 2d muscles on it.          

 

 

Download:

 

Newgrounds

 

 

DM-Raposa

This was a level I created when applying for a Level Designer job at 5th Cell Media. It’s a pretty accurate 3d rendition of the starting village from their game “Drawn to Life”. All of the map’s art assets where either pulled from existing UT3 packages, or created using in-editor BSP brushes.

 

 

Video:

 

 

 

Download:

 

FileFront

 

FilePlanet

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